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He was 24 in Yakuza 0, and now 60 in Like a Dragon: Pirate Yakuza in Hawaii.
Don’t think too hard about how he does all those spin attacks and air combos.
But he’s still the same character.
Becoming a pirate captain in the right circumstances is about as Majima a move as they come.
The series never interrogated it much until that point, often keeping him as more of a bit-player.
Yakuza 0 makes him more sympathetic, recontextualizing his journey throughout the saga.
But it’s still somewhat thin on the ground.
That is, until now, with Like a Dragon: Pirate Yakuza in Hawaii.
We’re both on a journey to learn about a life once led.
Every voyage has an end.
But Majima has also evolved.
Naturally, you’ve got the option to swap between them as you wish.
And a bit of piracy just suits Majima better.
Where to start with Like a Dragon?
Take a look at ourbest Yakuza gameslist to learn more!
So too is it nice to just kick back and spend time with Majima in the modern day.
The tide may ebb and flow, but in that push and pull we always stay moving.