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Now, directorHideo Kojimahas revealed it’s because of “overseas marketing.”
“The leap forward for games in a vertical direction would only come after the engine was complete.”
That led to the creation of the Fox Engine that powered Metal Gear Solid V: The Phantom Pain.
In the meantime, Kojima wanted to evolve the series “horizontally” - onto other platforms.
“I proposed Peace Walker as a way to evolve MGS horizontally,” Kojima continues.
Its been 14 years since the release of Peace Walker.
I was still in my mid-40s at the time.
Many game companies had started shifting towards developing apps for feature phones.
After creating MGS4, I strongly felt the need for a proprietary engine.
“Not MGS5, but MGSV,“Kojima saidbefore The Phantom Pain’s launch.
“My thought in it.
V has come to.”