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Nintendo is the only publisher capable of pleasantly surprising me.
When the game was announced in June, I was extremely excited.
I have to praise Nintendo for the mechanics of Echoes of Wisdom.
Zelda doesn’t solve problems with raw bravery and rushing into battle with a sword.
It’s up to us to use our creativity with the different objects Zelda can summon.
I had a great time choosing violence.
But the game becomes a bore if you attempt to play like this all the time.
This became clear once I got to boss fights.
That really ticked me off.
Why shouldn’t Zelda be able to defeat the game’s most formidable monsters without the need for Link?
Why is a fight with Zelda’s power alone borderline impossible?
The real gut punch was the final fight against Null.
Zelda’s adventure was to… save Link so he could take all the glory?
I want to see Zelda come into her own as a character and as a protagonist.
Echoes of Wisdom is the epitome of this issue.
She’s a beloved princess who fits perfectly into the image of a demure, mindful royal figure.
I want more of Zelda exploring Hyrule and helping the people she’s been raised to serve.
I want Sheik to return so we can see Zelda juggling her royal status with her alter ego.
See where Echoes of Wisdom landed on ourbest games of 2024roundup