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That said, the biggest changes, numerically speaking, are down in the nitty-gritty of Operations.
Several Chaos enemies have been heavily nerfed not in quality, but in quantity.
The game’s AI director will now spawn fewer Chaos enemies in Operations, and I meanfarfewer.
Here’s the full list of changes:
The campaign received an interesting balance adjustment of its own.
Enemies on Veteran difficulty, which is one notch above normal, will now behave less aggressively.
Veteran mode is still pretty darn hard by my count.