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TheSwitch 2reveal has come at last.
All slide, no slip, hey
Here’s the big caveat.
Nintendo can only feasibly pack so many extras into its break-apart controller design.
Let me give you an example.
(It’s a shamethere’s no PC port planned.)
In Pikmin, the Mouse-Con could make it easier to command your army of little guys.
Thumbing through your hand in card games like Balatro might be more intuitive.
Come to think of it, deckbuilders could be abigwinner here.
Picture cleaning up your inventory in Stardew Valley or various survival-crafting games.
And then there’s the real titan.
Whisper it:Minecraft.
Other than Nintendo’s plans for this sensor, several questions come to mind.
Are the new Joy-Cons even comfy to hold this way?
Will we see mouse-inspired molds purpose-built for sliding around?
How hard would it be for third-party developers to integrate mouse cursor-like controls into Switch 2 games?
How does this sensor perform on different surfaces?
Speaking of which, how easily can we switch between normal gamepad controls and Mouse-Con mode?