When you purchase through links on our site, we may earn an affiliate commission.Heres how it works.
“I think it’s super hard for a gamer,” Ullmann tellsRock Paper Shotgun.
“I’m a gamer myself, and therefore I know what I’m talking about.
Ullmann cites anew studysuggesting that piracy can take about 20% of a game’s revenue.
“Again, this does not have an immediate benefit for me as a player.
But if you look further, the more successful a game is, the longer it will get updates.
That’s basically the benefits that we offer to the average player.”
That was also confirmed by the technical producer back in the day on Twitter.”
Ullmann continues, “Thing is, I think it’s important to understand how our solution works.
That’s really just a minority.”
It’s, uh, gone about as well as you might expect.