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I don’t mind admitting that I’m a bit of a farming sim sicko.
Fields of Mistria has all the farming sim genre staples.
you might farm, fish, mine, and craft.
However, what makes it stand out from the crop is a little more subtle.
Stardew’s biggest hurdle is that it can be incredibly intimidating.
This expanse is yours and the possibilities on what to do feel endless.
But what’s different is that you could only farm in a small designated patch.
There’s no pressure to create excess.
Fields of Mistria isn’t concerned with efficiency.
Actually, it takes away many roadblocks that demand the player stick to a schedule.
In Fields of Mistria, there’s less of an emphasis on time management and scheduling.
Despite promoting cozy, and relaxing play, designing a farming sim is difficult.
Your small plot of land doesn’t demand constant care and attention.
It’s strange but having a modest plot is more freeing than being given a huge, overwhelming plot.
If players want to expand they can do so easily.
Buying a shovel and digging the dirt will make your veggie patch bigger.
But that initial space you’re given communicates a new way of farming.
It inspires relatively humble living.
Fields of Mistria is currently in Steam early access, but it’s well worth playing now.
Fields of Mistria demands less.