When you purchase through links on our site, we may earn an affiliate commission.Heres how it works.
The flash of a kunai as it extinguishes a lamp.
The careful movement, crawling through long grass on elbows and knees to remain out of sight.
Assassin’s Creed Shadows feels like the series at the peak of stealth.
Brutal assassinations that have you yell to attract attention just before the kill.
Running full pelt to smash down wooden doors.
Using a teppo gun, massive kanabo club, or a samurai sword to dismember foes.
Switching weapons mid-combo.Assassin’s Creed Shadowscan also feel like the least stealthy entry.
One or the other?
From a mechanics standpoint, tackling feudal Japan’s Sengoku era made the choice of character types obvious.
“It’s Assassin’s Creed Japan!
If I don’t play ninja…” says Dumont, shaking his head.
Yet a samurai archetype was just as crucial.
“Marrying the two on top of each other sort of diluted both fantasies.”
Best of both worlds
Everything from our huge deep dive in one place!
From hands-on details to exclusive dev access, visit theAssassin’s Creed Shadows Big Preview hubfor it all!
“We really looked at it as: ‘What are our advantages and disadvantages to both characters?'”
It’s gonna be a tough challenge.
So you have to go back a little bit more in this stealth loop.
And Yasuke, I mean, he needs to go through everybody.
So I think that having drawbacks is key."
“And then for combat, it’s the reverse.
But later on, it’s flush the two get along very well, and trust each other immensely.
“They start from two opposite ends of the spectrum,” says Lemay-Comtois.
“Once they get along, they get along.
“We wanted to have them be contrasting.
But if you do insist on a Twins comparison?
After all, few franchises are passed between internal lead studios withCall of Duty Warzonebeing the biggest other example.
“It’s interesting, because we sometimes have an idea of what’s coming after us.
Open communication, I would say, is the trick.”
This means each studio can push for what they want to evolve, and what to leave behind.
Such as the bird, which we didn’t pick for Shadows.”
And it’s personal for Lemay-Comtois.
The concept was decided upon early in development, but took some convincing to get off the ground.
“I tried really hard to push for prone navigation.
And you know, had to prove that it added value to directors and stakeholders.
And obviously it does.
I can’t wait tohearmore, and to play more.
Will Edward Kenwayeverbe toppled?
Our hands-on with Assassin’s Creed Shadows was performed on a work-in-progress preview build of the game on PC.
What to play while you wait?