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From music to cooking, it’s an essential skill to truly master most crafts.
Many video games employ this concept, demanding the player understand rhythm to progress.
Sekiro: Shadows Die Twice has a demanding fighting style
Both protagonists, Naoe and Yasuke, are able to parry enemies when they glow blue.
However, the timing is not what I expected.
It’s a game that gives you a sword and insists you become its student.
Sekiro: Shadows Die Twice has a demanding fighting style
Learn not just how to strike with it, but how to defend with it.
This includes a perfect parry, not dissimilar from Assassin’s Creed Shadows.
After about nine hours with Sekiro, I became more comfortable with its timings.
The issue here is the parry window iseven tighterthan in Sekiro: Shadows Die Twice.
Sadly, Assassin’s Creed Shadows has now presented the same problem all over again.
Slave to the Rhythm
In terms of rhythm, theUbisoftgame is keeping a different beat.
Assassin’s Creed Shadows' combat is a different speed
The result is pain for both Naoe and Yasuke, and it’s all my fault.
The thing is Idon’twant to.
I enjoy the rhythmic combat and the test of patience it brings.
Check out the10 best FromSoftware gamesyou can play now.