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As shinobi Naoe, it’s Assassin’s Creed’s stealth-driven formula at its very best.
We were sort of making a stealth tank, but it didn’t quite work.
It was diluting the fantasy of the shinobi."
We’ve ranked thebest Assassin’s Creed games where does your favorite land?
So we decided to add a samurai."
We don’t know what happened to him, there are a lot of gaps.
We thought he was a great character for that, to have a view on both places."
From there, Ubisoft Quebec had two distinct identities to design around.
Yasuke is the most obvious example he is, to put it politely, rubbish at parkour.
We discuss the differences, and Dumont grins.
“The team embraced that,” he says.
“They did an amazing job with it.”