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“It’s not this 10,000-hour epic,” lead art director Matt Hansen tells GamesRadar+.
“We’re also a really small team relative to a lot of larger-scale games.
And also, selfishly, man, I’m getting older.
I got a lot of responsibilities.
That’s not to say Avowed won’t have any meat.
If you want to really dive deep into a given region, you’ll find a lot to explore.
“Like, I was surprised just how big it was.
You never feel like you’re grinding through it just to get done.”