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Since then, not much has been said about the delay - until now, that is.
“We didnt move it because Obsidian needed the time.
Theyll use the time.”
Spencer says the decision then came to “check that we pace this out a little better.”
I’m sure it doesn’t hurt to give the team at Obsidian more time to cook, however.
With possible story endings said to be somewhere in thedouble digits, the RPG sounds massive.
Check our roundup of othernew gamescoming this year and beyond for even more to look forward to.