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At this point, “Hashino started saying he wanted to try his hand at something new.”
That “something new” was still undecided.
As the devs began to come together, they say they “went on exploring ideas.”
“Besides fantasy,” there were “talks about making a science-fiction universe.”
Ultimately, however, the team “started actual work upon deciding on the fantasy genre.”
The project was, after all, initially codenamed Project Re Fantasy.
“To be honest, I was really happy about it,” Meguro says.
As a fan of both Persona and now Metaphor myself, it’s certainly an interesting possibility to ponder.
Excited for the game, too?
Read ourMetaphor: ReFantazio reviewto learn why it’s “an evolution of Atlus' best RPGs.”