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But Knights in Tight Spaces ups the ante with aspects you could’t help but compare to Dungeons & Dragons.
The positional game here especially is an absolute delight.
It gets even more satisfying once you start lining up combos for your whole party to take part in.
Now that card is no longer an option to get your own spellcaster out of imminent danger.
Yet, far from finding Knights' complexity frustrating, I’m fascinated by how its systems fit together.
Knights in Tight Spaces has kept orbiting in my brain even when I’m not playing it.
Was I right to build a varied party of balanced classes the first time around?
How would I best position my party to get a full, boss-destroying chain reaction going?
Emma deserves to reach glory, after all.
Knights in Tight Spaces is out now on PC.
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