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As such, Doom: The Dark Ages features “the largest spaces we’ve ever made.”
Martin goes on to explain that levels will be “sandbox”-like in design.
Think of open areas ripe for exploration and stuffed with grand battles that invite exploration rather than something linear.
But if you’re a completionist, you could certainly extend that."
Rather, expect something with variety and broken into acts.
“We’re trying to verify the player feels there’s a good amount of variety.”
Doom: The Dark Ages releases on May 13.