Unfortunately, beneath the mask, there’s little that sets it apart from other, better games.
However, any time you rest, you also respawn all the enemies you killed.
Enotria will be familiar to anyone who has played one ofFromSoft’s Soulsborne games or their many imitators.
The game features no shields or armor and only a few ways to dish out ranged damage.
you’re free to’t even block your enemies' assaults, only parry them with moment-perfect timing.
These passive buffs are like those you would unlock when you complete an armor set in other games.
If you’re the sort of player that embraces theorycrafting, this feature may appeal.
You have to study their attack patterns, looking for the gap in their armor and then dissect them.
An interesting tactical challenge, but not, I think, an intended one.
It’s a shame a game drawing so much inspiration from the theater is let down by its performance.
There is much to enjoy in Enotria, in particular its luscious world and unusual source material.
However, it also does little that other games haven’t done before and better.
Enotria: The Last Song was reviewed on PC, with a code provided by the publisher.