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Oh, and let’s not forget Curly, the old captain.
One lidless eye searching from the scabby fabric wrapping him, alongside a lipless toothy grin.
The information and events you experience rub and butt up against each other in their disjointed orders.
“Am I figured out?
Is this all I’ll ever be?
“, one character says thinking about their life.
Not because it’s bad, but because it’s pretty good.
“I’ve thought many times ‘Is this what peace feels like?’
And is it good enough?”.
There are points where certain conversations make the entire game feel like a playable memento mori.
The right angle
There’s also something very cinematic about Mouthwashing.
Its low poly horror stylings hide a triple A art direction.
Even without the claustrophobic exploration of death it would simply be a pretty place to explore.
I hope it hurts.
Mouthwashing is out now on PC.
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