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No, quite the opposite, thank heavens.
He made a plea for developers to have mercy on us all.
“We don’t need to get bigger.
Just stop,” he said.
You know, area designers and artists.
And so, things start to feel less unique and bespoke."
I’m honestly hoping I can chew through more, more compact, but still memorable games in 2025… “I don’t think we need to go bigger anymore,” Sawyer concludes.
“We can kind of chill out.
Within a small margin we can make it a little bigger, a little smaller.
I don’t mind making big games like that.
I think that’s fun.
I have fun in those worlds, I think a lot of players do too.”