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If you’re not one for solo RPGs, I get it.
Some people are just more social.
Most of them let you design the world to your own specification, too.
So the only limit is your imagination… and how much ink that pen of yours has left.
There are even more spells and casting mechanics, as well as much more streamlined attribute tests and rolls.
The game can be played solo or co-op.
Squire encourages you to think abstractly, superimposing a timeless narrative onto whatever kind of setting your heart desires.
It pushes the limits of what a solo journaling game might look like.
I just think it’s wonderfully creative and super goth, and I love it.
For more recommendations, why not check out thebestD&D booksor maybe someLevitating Diceto amuse you.