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“What are you going to do, Indiana?”

What doyouwant to do as Indiana Jones?"

Indiana Jones

“Infiltration and stealth is a big part of that,” Andersson continues.

“So we have the disguise system in there.

We have a more robust stealth system than we had in Wolfenstein.

Indiana Jones and the Great Circle

And it’s only when combat goes wrong that it escalates to this hand-to-hand combat fight system.

And even there, that’s different, because it’s Indiana Jones.

“The banjo is a personal favorite, yes”, Andersson agrees.

Indiana Jones and the Great Circle artwork

“If everything goes awry, we have the shooting,” Andersson says.

“And you know, we make Wolfenstein, we know how to do shooting.

We actually have a feature in the game where you might switch modes with your weapon.

Indiana Jones and the Great Circle

Indiana Jones and the Great Circle is something of a departure for the team at MachineGames.

As we venture from location to location, we can encounter various puzzles and uncover mysteries in the world.

With this game, we’ve really tried to do something that is somewhat different.

Indiana Jones and the Great Circle

“It [adventure books] ties into the exploration part of this game.

“It’s actually abilities hidden around the world.

We have tons of optional content, small mysteries that you find around the corner.

Indiana Jones and the Great Circle screenshot

If you just look close enough, maybe there’s a mystery there.

I get to see one of those abilities, True Grit, during the preview.

“It’s a little bit quirky, but perfectly balanced.

Indiana Jones and the Great Circle screenshot of Indiana and Satipo

It’s a character in its own right.

In the movies, you see a lot of silhouettes, and we wanted to recreate that as well.

That is really nice.

Indiana Jones and the Great Circle screenshot of Indiana dressed as priest, looking over a book

But also, you know, the hat is part of the journey as well.

So as you play throughout the game, you see it getting more worn down.

From everything we’ve seen so far, I hope it feels as satisfying to use as it looks.

Indiana Jones and the Great Circle

As such, it proved to be the most challenging feature to bring to life for MachineGames.

When I ask how technically difficult making the whip has been, Torvenius admits it’s been a challenge.

And then there are animated aspects of it.

Indiana Jones and Sophia Hapgood in Indiana Jones and the Fate of Atlantis, asking about a lost Plato dialogue that may lead to them to the ancient city

It’s the look of it, it’s the sound of it.”

“We even had this super amazing field trip by our talented audio team.

Up very high up in the north is this Swedish bullwhip championship” Torvenius continues.

South of Midnight Big Preview hero image showing Hazel looking out across a vast landscape with the Benji tree drawing central focus

“They rigged up a lot of mics and took a lot of good photo references.

Where can my whip attach in the game?

But we’re very, very happy and excited where we are now with it.”

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