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This is a game, after all.
This is where fairness comes into play."
Adding, “If a game is too easy, it lacks a sense of achievement.
If it’s too hard, it leads to frustration.”
Lee was later asked at what point does difficulty become too punishing and stop being fun.
Games are meant to be engaging, not exhausting.
If stress keeps piling up without relief, players will eventually want to quit.
This is what we consider punishing rather than challenging.
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