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He said, “The games industry is caught in a vicious cycle of death and rebirth.
Every so often we lay off thousands of people suddenly, and then nobody understands why.
And I think it’s just because we converge.
Few people believe that Helldivers would amount to anything, and yet here we are.”
We have to stop chasing traps.
It’s too risky for us as a business to do that in the long run.
And make your games according to your studio’s foundational style.