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“What matters is if your individual sessions are individual enough.
A little more involved mechanics [means] more original content.”
Severalwell-known executives and designershave argued thatextremely long games are out of placeor outright fatiguing today.
“Because these are vastly different, you don’t get bored,” he says of the experience.
“And it doesn’t really matter if it’s like 100 hours or 50,” he continues.
“And that goes for games like Elden Ring and all that.
You know, with all the secrets.
Or Zelda games which, on the other hand, have the awesome mechanics and stuff.
it’s possible for you to do it.
Everyone can enjoy it.
“It’s super hardcore for me and I can never understand how people can play it.
So I think it’s actually quite a welcoming hardcore game.”
This approach, a refinement of the first game’s philosophy, has certainly resonated with players.
Kingdom Come: Deliverance 2 dev weighs in on why it’s getting harder to survive in RPGs.