A “somebody pinch me” moment came early in Monster Hunter Wilds.

The beginner decorations I received made it clear thatCapcomhas been paying attention.

Good and plentiful decorations are a small demonstration of what makesMonster Hunter Wildsgreat.

Monster Hunter Wilds

The timeless loop of fighting monsters and crafting gear has never been stronger.

In the 47 hours I’ve played, Monster Hunter Wilds has become a gallery of favorites.

So begins a decidedly more structured journey of chapters and missions and many lovely cutscenes.

Monster Hunter Wilds screenshot of great sword player hunting Rey Dau

Your initial goal is to find Nata’s people while helping the locals with their monster problems.

You’re joined by allies such as Gemma the smith and your assistant-like handler Alma.

(Playing on a base PS5, this was the only technical issue I noticed.

Monster Hunter Wilds

Monster Hunter Wilds ran great and never crashed in performance mode, nor did I get FPS dips.)

It’s important to have companions for support when tackling big questions.

Where do humans fit into this untamed world?

Monster Hunter Wilds lance wielder in Balahara armor

What is a hunter’s purpose?

A Hunter’s paradise

The characters are good, but the monsters are better.

Retouched fan-favorites are flanked by exciting newcomers who are now some of the best bosses in the series.

Monster Hunter Wilds

The diversity is immense.

Far from the same-y wyvern fests of some games, Wilds avoids overplayed monsters without missing the classics.

Hunts can be surprisingly quick.

Monster Hunter Wilds

I played solo and was able to clear most monsters in under four or five minutes.

Even endgame beasts went down in six or seven minutes on decent runs with suboptimal gear.

Oppositely, Frenzied monsters provide a different kind of intensity.

Monster Hunter Wilds

Some hunts could actually stand to be shorter.

A few monsters spend a long time running around the map.

Capturing monsters can be nice just to spare you the headache of fully killing them.

Monster Hunter Wilds Standard…

The monsters are great, but the weapons are better still.

This is the most satisfying combat sandbox in Monster Hunter’s 20-year history.

Focus Mode is always nice to have, and it’s transformational for some weapons.

Prime

I’m eager to try them all.

The pointy end

I can’t say enough good things about how weapons feel in your hands.

I will play Monster Hunter Wilds for hours upon hours just to savor the combat and practice matchups.

A hunter runs towards a lunging Gravios in Monster Hunter Wilds, greatsword held aloft

But I am somewhat less emphatic about how weapons fit into your build.

Monster Hunter Wilds introduces a hard divide between weapon skills and armor skills.

The same is true of decorations, which are weapon- or armor-exclusive.

Monster Hunter Wilds characters share a meal

Would Wilds be more fun if monsters were harder and builds allowed for more skills?

I think so, but I suppose that’s what the inevitable Master Rank expansion is for.

I’m divided on this system.

Exploring the Scarlet Forest in Monster Hunter Wilds

It has its upsides.

Set bonuses also feel more impactful, which I like.

These make the game smoother, which is better for most people than speedrun optimization.

Monster Hunter Wilds

High-level gear helps fit in more but there’s a relatively low ceiling.

All that being said, I don’tfeelunderpowered.

Monsters are most definitely dying.

Monster Hunter Wilds beta and trailer screenshots

Would Wilds be more fun if monsters were harder and builds allowed for more skills?

I think so, but I suppose that’s what the inevitable Master Rank expansion is for.

It does help that decorations are largely deterministic and easy to come by.

A man with long grey hair looking to the left in front of sand in Monster Hunter Wilds

Investigation quests can guarantee rare rewards from specific monsters once you encounter them randomly in the world.

That said, it often feels like I’m missing some skills.

This does create compelling opportunity costs, but it can make High Rank gear feel even more underwhelming.

Monster Hunter Wilds Mizutsune

I see myself putting several hundred hours into this game.

The biggest problem I had with Monster Hunter Wilds is just how fiddly it can be.

When everything goes wrong at once, it can be frustrating.

Monster Hunter Wilds Amstrigian α head armor

The radial menu feels unresponsive.

Sometimes your Seikret takes much longer to answer your call.

Important NPCs can walk around, so they randomly won’t be where you want them.

Screenshot of a hunter holding a hammer in Monster Hunter Wilds� hammer weapon overview video.

Map notifications can delay your ability to pop crack open the freakin' map.

The game randomly forgot that I’ve already encountered some monsters and replayed their unskippable intro shots.

I see myself putting several hundred hours into this game.

A T-Force A440 Lite being held by a reviewer

It’s my new favorite Monster Hunter and an early contender for game of the year.

Monster Hunter Wilds was reviewed on PS5, with a code provided by the publisher.

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