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10 Chambers was founded in 2015 by Payday creator Ulf Anderson.
Enter Payday’s sci-fi spiritual successor Den Of Wolves.
In Den Of Wolves' fiction, 2030 saw the world as we know it plunged into chaos.
Each heavily-armed district of Midway City is owned and operated by private corporations, and ruled through violence.
There are reasons why this would be a feasible location for a stock exchange between Asia and the Americas.
So, we’re trying to anchor our sci-fi in reality."
It’s in this nightmarish hellscape that players find themselves hustling to survive.
But to make it to the big heists, you’ll have to do your homework.
Brain drain
I get to play one prep and one heist proper.
The prep mission sees myself and my teammates sneaking through a heavily-guarded museum-esque office block.
It turns out, life had other plans.
So much for stealth.
“These mega structures give us freedom in terms of level design.”
We make our way across increasingly heavily-guarded rooms until we eventually find a vault.
Thankfully, the main heist more than delivers.
We enter a sprawling Judge Dredd-esque mega structure part gargantuan housing estate, part heavily armed fortress.
Our chaperones take us floor by floor through increasingly grim surroundings.
I spy a tortured prisoner strung up from his arms.
Once we’ve been led into the main foyer and can spy our neural-linked target the ruse is up.
In Den Of Wolves' fiction, this biological hacking is known as diving.
Part Fear 3, partControl, this trippy platforming section is an unexpected palette cleanser.
Some will be free, some paid DLC.
It’s still early there’s no recipe, no rules."
So, I’d like to think that we have a good grasp on the concept.
I think that people can trust us to put something together that is worth keeping their eyes on."
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