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Now it seems the studio’s next game might be leaning into more open-ended design.
But they compared it to a game with a lot of player freedom.
Like, ‘Did you like that game?’
And I said ‘yes.’
And it’s like, ‘Well, there you go!
It’s going to be good!'"
We’ve already seen Naughty Dog take a few tentative steps in this direction.
Last year, Naughty Dog canceled itsThe Last of Us multiplayer game after nearly four years of work.