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Greg Miller asks, “Where did we go wrong with PlayStation Vita?”
and Yoshida replies, “Well, there are multiple reasons why Vita didn’t work.
It worked in a way.
People loved playing games, especially indie games, on PS Vita.”
But, just loving its games wasn’t enough, unfortunately.
“Several technical choices we as a company made weren’t good ones,” Yoshida continues.
“One of which was the dedicated memory card.”
There were more cost issues, too.
Oh what could have been.
Well, now we know why the Vita never got the life it truly deserved.