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But formerSonypresident Shuhei Yoshida says it’s time for the company to adopt a different approach.
Users have also expected that from PlayStation games."
You may not think it now, but when Crash Bandicoot first released on thePS1it was a revelation.
Making games with photorealistic graphics takes a lot of time and money.
It’s why so many triple-A games are taking half a decade or more to develop.
Stylized graphics still look great, and best of all, they’re timeless.
They were enticed by the cute little robots, notSpider-Manand his web slinging.
More games like Astro Bot, yo.