When you purchase through links on our site, we may earn an affiliate commission.Heres how it works.
So, not exactly ‘late in development.'"
This means the hardware was hidden behind a layer of software.
This made it easy to write for the 360.
“To get good performance out of the PS3, the developer would have to get very low level.
Program the graphics chips in their native language.
This was hard and time-consuming,” he continues.
“This is why it made more sense to lead on the 360 for us.”