You are Nina Pasadena, an Insurance Commando and former criminal.
In essence, you are cryogenically frozen and then hidden on spaceships as they go about their business.
If pirates attack, it’s up to you to eliminate them and free the ship’s crew.
Also, the crew are all cats.
The pirate group known as the Numb Bunch wants you dead, and specifically targets ships thatyou’reaboard.
It’s up to you to figure out why.
The missions themselves are consistently fantastic.
Often, these will be locked until you find a code, but finding these is far from onerous.
button, allowing you to read notes from clear across a room.
Thanks to Nina’s third lung, she can survive in the vacuum in nothing but her overalls.
Each ship has a set of secondary objectives.
It’s goofy and allows for a nice break after some hair-raising escapes.
The pirates, too, are very entertaining.
Honestly, a little too stiff.
They’re an annoying little speed bump that interrupts the game’s otherwise impressive flow.
Fuel for the imsim fire
Continuing a Blendo Games trend, Skin Deep uses an older engine.
In this case, it’s id Tech 4, most well-known for powering Doom 3.
Despite this, Skin Deep’s sheer vibes do great work smoothing over any rougher edges.
With music blasting throughout the ship, no one could hear me.
I laid an ambush in the drive room staircase, trapping them with a grenade.
It’s that kind of game.
Another feature that gets titrated into the game is having to call in a rescue pod for the cats.
If you die and haven’t saved, then you’re cooked.
This wouldn’t beso muchof a problem if the game didn’t crash when saving fairly regularly.
Each one only takes about 20-30 minutes to complete on average, but it’s still extremely annoying.
“At times, it feels like I was playing a game set in the Red Dwarf universe.”
The music, too, is a real joy.
Even the title itself sounds like a film from the 1960s.
Despite the bugs and the paucity of autosaves, I do strongly recommend Skin Deep.
Get in the cryo-pod, it’s time to fight some space pirates.
Skin Deep was reviewed on PC, with a code provided by the publisher.
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