When you purchase through links on our site, we may earn an affiliate commission.Heres how it works.
“We’re arguing about the game engine, let’s argue about the game,” he says.
“The game engine is not the point, the game engine is in service to the game itself.
You and I could both identify a hundred lousy games that used Unreal.
Is it Unreal’s fault?
No, it’s not Unreal’s fault.”
“Gamebryo is no longer a business, it hasn’t been for a while.
But that engine has been constantly tweaked, updated, and refined,” continues Nesmith.
“Thats the penalty side.
Thats the risk side,” Nesmith notes.