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And I haven’t even gotten to the 4-player co-op yet.
Knowing what chambers to explore and what to skip is half the battle.
My mind digs up lessons from Risk of Rain and Slay the Spire when I look at the map.
Can I handle an elite right now?
Do I have enough gold to justify a merchant visit?
Should I just rush the boss and get out of this floor?
Should I save this healing totem for later?
It also instantly feels fantastic.
It really is a PvE MOBA.
I’ve torn through waves of spiders, ghouls, and some kind of Wendigo boss.
Again, my Risk of Rain sense is tingling: the buildcrafting potential for semi-automatic room-destroying machines is clear.