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As soon as I’m introduced toSplit Fiction’s dual protagonists, I share a glance with my partner.
I know what you’re thinking.
Mass Effect meets Fable?
I’m then faced with my first platforming challenge and you know what?
It’s not half bad.
Falling to my death in a platformer has never felt better than in Split Fiction.
That said, the traversal and puzzle system is way more forgiving than its predecessor’s.
That’s already a huge tick for me.
Sometimes, though, I forget about it.
The one that gives me and my partner the most grief, though, involves scaling wooden poles.
The aim is simple: dash up one pole before leaping to another before the encroaching troll reaches us.
Of course, that “one of us” is not myself.
Zoe touches the glitch, and we’re whisked off again to… somewhere.