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Speed is a definitive focus of this game, as you instantly move at a kind of sprinting speed.

The core shooting feels tight and satisfying, but the special spark of Splitgate is that portal system.

A thumnail crop of Splitgate 2 key art showing orange and blue portals and teams of shooters running between them

But Splitgate 2 also makes some crucial changes to provide greater depth.

What are the things we don’t do well?

I’ve played the game.

Aiming and moving in Splitgate 2’s Frontier map, warping the screen

And so we’ve addressed that from a number of different angles."

This is where the sheer speed of Splitgate 2 feels like it comes together.

Of course, all the class skills and differences are also in play.

The Ozone map in Splitgate 2, a light blue and pink spaceship hanging in the sky

But the game has a selection of smaller modes to choose from too.

There are all the standards like Team Deathmatch, Firecracker (Search & Destroy), and Domination.

But my personal favorite is, by far, Splitball.

A shootout with a portal in Splitgate 2

Split the difference

“We’re innovating on gameplay here.

We’re not trying to innovate on monetization.”

But this mode is where the portal system feels the most dynamic.

Players hop through a portal in Splitgate 2

The combination of capture-the-flag elements and portals feels truly brilliant.

“A portal is still a portal, right?

You spawn the two portals, they’re connected.

Squadding up with a teammate in Splitgate 2’s Zenith map to shoot down a pathway

You see through it.

you’ve got the option to walk through it.

you’re able to shoot through it, you’re able to throw a grenade through it.

The Zenith map interior in Splitgate 2

It’s all the same,” Proulx says.

“We’re innovating on gameplay here.

We’re not trying to innovate on monetization,” says Proulx.

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Aiming for something else?

Check out ourbest FPS gameslist!

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