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Speed is a definitive focus of this game, as you instantly move at a kind of sprinting speed.
The core shooting feels tight and satisfying, but the special spark of Splitgate is that portal system.
But Splitgate 2 also makes some crucial changes to provide greater depth.
What are the things we don’t do well?
I’ve played the game.
And so we’ve addressed that from a number of different angles."
This is where the sheer speed of Splitgate 2 feels like it comes together.
Of course, all the class skills and differences are also in play.
But the game has a selection of smaller modes to choose from too.
There are all the standards like Team Deathmatch, Firecracker (Search & Destroy), and Domination.
But my personal favorite is, by far, Splitball.
Split the difference
“We’re innovating on gameplay here.
We’re not trying to innovate on monetization.”
But this mode is where the portal system feels the most dynamic.
The combination of capture-the-flag elements and portals feels truly brilliant.
“A portal is still a portal, right?
You spawn the two portals, they’re connected.
You see through it.
you’ve got the option to walk through it.
you’re able to shoot through it, you’re able to throw a grenade through it.
It’s all the same,” Proulx says.
“We’re innovating on gameplay here.
We’re not trying to innovate on monetization,” says Proulx.
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