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The conversation around AI in gaming isnt exactly new.
For a while now, people have been wondering if artificial intelligence might eventually replace human actors.
Its not just about delivering lines or syncing up facial animations.
For Saxon, it goes much deeper.
Theres something missing - something you cant quite quantify - that lifts a performance from decent to genuinely moving.
And its that something that brings characters to life.
One of her favourite moments?
When voice actors finally join a project.
Its the point where characters stop being just drawings or words on a page, she explains.
Thats when they start to breathe.
They get a pulse.
She describes how the energy in a dev team shifts when actors come onboard.
Those scripted lines and concept designs suddenly start feeling real, like living, feeling people.
Yes, AI tools are evolving quickly.
It can save time and resources.
But when it comes to the main characters, the emotional heart of a game?
Thats where Saxon believes AI still falls short.
Actors bring more than just their voices, she says.
They bring life experience, their instincts, their emotional intelligence.
Not yet, at least.
Here’s everything we know aboutThe Witcher 4,which we imagine won’t feature AI.