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Dreamhaven has been gradually ramping up its gaming portfolio.

There are shades of battle royales, extraction games, and more.

Colorful key art for Wildgate showing spaceships flying towards one another at speed while exchanging laser fire, smaller crew members circling around them - in the background, purple-tinged space warps and distorts

But really, Wildgate feels all its own in practice.

Because yes, other crews can board, attack, plunder, and sabotage your ship.

Each crewmate can launch into space and attempt to get onto other ships if they see them.

Aiming a sci-fi weapon while floating through space in Wildgate

I have no idea,'" Browder tells me in an interview.

“It could have been anything, right?”

Crew combat

This chaos ramps up fast.

Two shielded spaceships fire lasers back and forth in Wildgate

So as the action ramps up throughout the match, everything gets more intense.

Thoughtful approaches can be good, but so can bull-headed determination.

As Browder describes it, there’s an up and down.

A shielded spaceship takes heavy from all directions in Wildgate

It’s not just shooting cannons and guns, though.

Browder highlights that putting crosshairs on heads is only a fraction of what makes a winning space crew.

Space route

As far as progression and game-over-game evolution goes, Wildgate takes some interesting cues.

Two players hold a position on their spaceship as two enemy players approach in Wildgate, about to start blasting

Moonshot doesn’t want to pigeon-hole its players with those archetypes.

“We’re intentionally avoiding things like the piloting character, right?”

“The gunnery character.

Inside a spaceship in Wildgate where a fire has broken out, two players attempt to control the flames

‘No, I am!'”

For now, it seems like Moonshot Games is focusing on getting Wildgate launched.

Even absent any progression, though, Wildgate has its hooks in me.

The crew gather around a Megacore in Wildgate

It’s not just the fact that it feels like a sandbox for creating space-faring chaos and incredible moments.

For a debut project, Wildgate certainly doesn’t feel like a scrappy new effort.

It shouldn’t either, as it’s got some big talent, Browder and Chayes included.

On foot, a player ventures out onto an ice asteroid in Wildgate

But live-service games have sometimes been boom-or-bust.

For everyMarvel Rivals success story, there is aConcord-shaped failure to launch.

When asked about whether this is a concern for Moonshot though, the pair gives an interesting answer.

Readying up with your crew in your ship in Wildgate, about to set out to explore

The team also doesn’t want to take player commitment for granted.

“Y’know, we’re at a point now where we’re not at Blizzard anymore.

We’re at a small start-up, and we have to earn it,” Chayes says.

Legacy: Steel & Sorcery

“Like, we’re not there yet.

Time will always tell, but for now, Wildgate is charting its own path through the stars.

A chaotic, scrap-filled, laser-ridden mad-dash for the Artifact that’s worth undertaking.

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