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There is also something deeply annoying in not being able to turn any of this nonsense off.
Mario Party has been the poster child for this design ethos since the ’90s.
You’re a turn away from the end of the match and everybody has more stars than you?
Don’t worry, here’s a hidden block with a star in it.
We’ll give you a bonus star for landing on the most lucky spaces, too.
You also landed on the most unlucky spaces?
Well, you get a bonus star for that, too.
Importantly, the bonus star goal is announced to everybody at the start of the match.
That gives you a lot more to think about while you’re running around the board.
In another instance, I was using a custom dice block to make a long trek across the board.
I didn’t quite need the full 10 spaces, and nine spots away was another event space.
Heck, pro rules were keeping me engaged in CPU matches.
I can only imagine how it’s going to improve online matches once the servers are filled with players.
Somehow, catching up with the times feels like a victory.
Super Smash Bros. has even set a precedent for this kind of customizability.
There are only so manyupcoming Switch gamesleft beforeSwitch 2rolls around.