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You realize that’s a very, very different setting and game and kind of player?
And you want to switch it from story-driven to mission-driven.'"
The Vault Dweller felt special, felt like the weight of the future of the Vault depended on them.
Cain highlights an issue I’ve long had with most MMOs.
It completely takes me out of the story the game is trying to tell.
Interplay didn’t appreciate Cain’s feedback, though.
“They were like, ‘You’re being very negative,'” he says.
“And I used to repeatedly go, ‘I’m not saying don’t do this.
So don’t get mad at me.'”
And Cain has said previously he wanted to trydifferent genres for Fallout.
If you’re hungry for more Fallout, check our ranking of thebest Fallout gamesever.
My favorite is Fallout 3 because it made me feel properly lonely and has such a stellar atmosphere.